I do hate it when games have all these elemental stats, and then just never actually use more than 1 of them for anything. If you use 4 elemental types, there should be at least 4 different types of enemies that are weak to each respective element. C’mon.
I was quite pleased when I discovered that debuffs worked on bosses in Octopath. I think FF12 also just gave bosses resistance rather than immunity, so the debuffs would work eventually most of the time. Been a while since I played FF12, though, so I might be misremembering.
I do hate it when games have all these elemental stats, and then just never actually use more than 1 of them for anything. If you use 4 elemental types, there should be at least 4 different types of enemies that are weak to each respective element. C’mon.
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I was quite pleased when I discovered that debuffs worked on bosses in Octopath. I think FF12 also just gave bosses resistance rather than immunity, so the debuffs would work eventually most of the time. Been a while since I played FF12, though, so I might be misremembering.
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