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Cake day: June 11th, 2023

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  • I semi-regularly dream that I’m playing a video game, but it usually is a more like a hybrid between controlling a video game character, and being the actual character.

    It usually manifests itself as some alternate reality version of WoW (because I’ve played that more than any other game, I assume). Sometimes I even think to myself, “it’s amazing that I’ve never seen this part of WoW before!”





  • I think happiness is a misunderstood concept. It’s something that many people take for granted when they’re young, but as they get older it seems to wane and comes with a lot more caveats. Your baseline used to be happy, but now your baseline is more neutral. You spend 80% of your time being neither happy nor sad. The idea of being happy all the time is sort of a farce, and I tend to assume people who claim to be are either lying or stupid.

    Happiness is more about taking a step back from your life and viewing it all in one big picture. If you like what you see, then you can consider yourself happy, even if that doesn’t mean you’re smiling about it right this moment.



  • This is a microcosm of how employment works in the world at large.

    You aren’t paid based upon how difficult your job is, nor are you paid strictly based on how much value you add. You’re paid based on a function of value added, AND how replaceable you are. Essentially supply vs demand. If your job is hard and you add a ton of value, but you’re easily replaceable, then you won’t make much money. There’s just too much supply. It doesn’t matter that RBs are important if you can just throw a rock and hit someone who can fill the role.

    Likewise if you’re difficult to replace, but don’t add a ton of value you also won’t make a lot of money. My best guess for an example of this would be long snappers.