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Joined 1 year ago
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Cake day: April 19th, 2023

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  • I’m not sure I agree with how you’d be able to execute on that level or organized construction safely, but I think we’re also reaching the “impossible-to-be-sure hypothetical” territory, so I’ll concede the point for now.

    I think my problems of cost and time still stand. It looks like adding rooftop solar with batteries to every building is still cheaper (on startup, and likely per MW) than nuclear plants. Regions that cannot support solar, onland wind, geo, or hydro can justify nuclear (at least unless shipping batteries or hydrogen conversion becomes cheap enough to compete), but I don’t think they amount to nearly 15% of the power needs in the world since they represent fairly distinctive regions with low energy demand.


  • Just did a bunch of my own math before realizing those numbers were already out there. We would need to add 3960 nuclear plants to match current energy demand for the world (440 power 10% of the world).

    That would require at least 5 years of construction per plant. It takes about 7000 workers to produce a nuclear plant. To produce them concurrently would require about 27.7 million construction workers dedicated to this project for at least 5 years. So on one hand, perhaps you’re right, since there are 100M construction workers in the world. I can’t, however, find numbers about how much heavy equipment exists to facilitate a product requiring 1/4 the world’s construction workers concurrently. You might be right that if all other construction were ground to a halt, we might be able to manage a 5-year plan of nuclear at the cost of about $20T (I had done the math before realizing this reply were about workers, not cost stupidity). I concede it seems “10x increase world construction capacity” was wrong, and the real number is somewhere around 1.5-2x, so long as we stay conservative with nuclear figures and ignore extra costs of building or transporting nuclear energy to countries incapable of building their own plants.

    Interestingly, at those construction numbers, you could provide small-project rooftop solar to the world. I can’t find construction numbers for power farm solar, except that it’s dramatically more efficient than rooftop solar. Unlike nuclear, it appears we could easily squeeze full-world solar with our current world construction capacity.

    I won’t bore you with the cost math, but since I calculated them I’m still going to summarize them. Going full nuclear would cost us about a $20T down payment. Going full solar (with storage) down payment is about $4T (only about $1T without storage costs factored). And while nuclear would be cheaper than solar per year after that $20T down, solar power and storage would STILL be cheaper in a 100 year outlook, but would also benefit from rolling efficiency increases as we add new solar plants/capacitors and tear down older ones…




  • That’s why there are lots of regulations for things impacting life safety

    Regulations that a lot of pro-nuclear people try to get relaxed because they “artificially inflate the price to more than solar so that we’ll use solar”. I’m not saying all pro-nuclear folks are tin-foilers, but the only argument that puts nuclear cheaper than solar+battery anymore is an argument that uses deregulated facilities.

    If solar+wind+battery is cheaper per MWH, faster to build, with less front-loaded costs, then it’s a no-brainer. It only stops being a no-brainer when you stop regulating the nuclear plant. Therein lies the paradox of the argument.


  • I agree re: coop. They seem to be the way of the future. Some people I game with get really frustrated being less competitive than the rest in games like Dominion, where taking your time and planning out your turns has huge return but makes everyone have to sit and wait (and don’t talk to me, I’m figuring out whether I’m going to play my Laboratory or my Sentry first!)

    For some reason, though, Pandemic goes over like a dead weight to most people. So much so, I’ve never bought Pandemic Legacy as good as it looks. Arkham horror is too crunchy for some, but just right for others. Spirit Island, surprisingly, has been a sweet spot for some recently. It’s a little hard to get good at, but the sliding difficulty scale is really granular.




  • Eldrich Horror is on my to-buy list. My wife got really burned out on board games so I’ve leaned into my ultra-crunchy solo-friendly stuff, but she enjoyed Arkham horror for quite a while.

    But yeah. Last time I played Catan I wanted it to stop by round 2. I have horrible dice-luck, so a game’s gotta be fun when I roll worst-case 5-10 rounds in a row. In Catan, it means I get all nerdy placing my towns on strategically sound intersections, and then watch everyone else play and I pass as numbers like 6 and 8 never roll for an entire game. My record is like the first half of the game getting no resources. Then getting one or two. Something about seeing the 3rd or 4th 2 roll give someone resources before you’ve gotten anything just makes you want to flip the table.


  • Interesting. Because you were doing too well? The only way KD:M gets a little boring to me is if I’m trying to min-max and only fighting the most appropriate monster for maximum return at each twist or turn. All those underleveled lions for 15 rounds, then all those antelopes, avoiding phoenix and any unique monsters, etc. I did a playthrough where I suicided extra population against most bosses instead of risking my better ones. Ok, that can get boring.

    But throw all those in? Nothing quite like going for the overpowered unique phoenix and trying to land his death bonus on my character with Immortal disorder. Also nothing quite like that character making it, then constantly being targeted with “instead of damage, roll on critical injury table” and having to blow my party’s rerolls to save her. (For the record, no she didn’t make it to LY30)

    But honestly, to each their own. I really enjoy it. And adding a few more hunt or showdown monsters (when you really “know” your base prey) is enough to keep an entire campaign fresh. And if not, PotSun and PotStars is a blast (said in Tabletop Simulator because I can’t afford all that)








  • I’ve never heard of them. Looks like the nearest one is 4 hours away from me, and there are zero in my home state or any state I like to visit.

    Actually, a quick google seems to suggest Smoothie King primarily uses frozen fruit for their smoothies. They offer “nutritional add ins” that are protein powders. This is like Tropical Smoothie.

    Maybe I wasn’t clear about Herbalife. The ENTIRE smoothie is protein powder. Here is a typical herbalife smoothie. The entire smoothie. Others are the same with artificial flavors. Then one freeze-dried strawberry dropped in lets them say there’s real fruit in it.

    Here is a (genuinely random) sample from Smoothie King. A little protein added at the end, but primarily frozen fruit. This is reinforced by the fact that they sell fruit “smoothie bowls” for a comparable price. Herbalife has no fruit on hand to sell.